Do you like to change the battleback easier?
What do you think about changing it when the player is over an specific tile_id, or a region, or a terrain tag,
With this script is now possible.
Remember, because it’s part of the RBS, it’s an add on, so it can be used without the base system.
This script has the following tags(insert them in the map/tileset you want to apply them):
For the first battleback:
<battleback1 region region_id:battleback_name>
<battleback1 tile tile_id:battleback_name>
<battleback1 tag region_id:battleback_name>
For the second battleback:
<battleback2 region region_id:battleback_name>
<battleback2 tile tile_id:battleback_name>
<battleback2 tag region_id:battleback_name>
There is a priority:
REGION Bitmaps take priority over TAG bitmaps.
TAG bitmaps has priority over TILE ID.
and MAP settings take priority over TILESET setings.
Remeber, if you set the battleback 2 only it will ony change. So now you can make special dungeons where when you walk over the bridge the battleback 1 can change.