Ramiro + RMVXA = ♥

Ramiro's script collection for ACE!

Enemy Tags

Like actors, enemies has it’s own tags in order to make them better.

You may also set things to the enemy’s personal data, like weapons or animations.

  • <atk ani1: a number>
  • <atk ani2:  a number>
With this you can define the attack animations for a monster.
  • <counter skill id: an skill id>
With this you can set the counter skill id when used to counter.
  • <weapon 1 id: a weapon id>
  • <weapon 2 id: a weapon id>

You can set an enemy’s weapons by using this tags, WARNING, it will only change the weapon but no the animation, use the tags for that if you wish to change only animations.

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