About Battler Sprites
Here you will get all the information about how to setup battlers, poses and frames for each sprite.
Defining battlers for Actors
actors can have their battler name by default, just add
<battler name:name of the battler>
in their actor notetag.
you can define the hue of the battler with the command:
<battler hue: hue>
Defining poses and frames for battlers
Poses and frames can be defined by the next text.
Just add at the end of the battler’s name [number of frames,number of poses]
Remember, This is tricky.
So if the battler name is slime, but there is a slime[2,3] and not a slime battler the system will auto recognize it and use the slime[2,3] picture.
When the battler is at other index, remeber the pose and frames definitons MUST be at the end, so if yor actor is with index 1 sprite you can call it actor_1[3,4], for example.