About the Battle cursor
The battler cursor is an important change from the original RMVX’s Battle System.
It allows to select in a more easier way the enemy you want to attack.
The cursor is defined in the confguration module, in te following section:
# the bitmap name of the cursor for targeting in system folder
CursorBitmap = ‘battle cursor’
# the number of frames of the cursor
CursorFrames = 1
# the delay between each frame of the cursor.
CursorDelay = 8
You can set the bitmap name to a name you like, change how many frames has the cursor and how much is the delay between each frame.
You may use a bitmap like this: