Ramiro + RMVXA = ♥

Ramiro's script collection for ACE!

About the Battle cursor

The battler cursor is an important change from the original RMVX’s Battle System.

It allows to select in a more easier way the enemy you want to attack.

The cursor is defined in the confguration module, in te following section:

 

# the bitmap name of the cursor for targeting in system folder
CursorBitmap = ‘battle cursor’
# the number of frames of the cursor
CursorFrames = 1
# the delay between each frame of the cursor.
CursorDelay = 8

 

You can set the bitmap name to a name you like, change how many frames has the cursor and how much is the delay between each frame.

You may use a bitmap like this:

Maybe it's not nice, but it works...

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