Random Bonusses on level up
Tired of always a lvl 30 character having the same stats on all plays?
Well this script let’s you to give some bonus random parameters to characters.
To use it, just add the following tags:
on actors or enemies:
<RND LVL: type[min, max]>
reemplace type with the param id to change.
min is minumun gain per level (0 or bigger)
max is maximun gain per level (must be min or bigger)
if there is no tag for the bonus, the bonus is [0, 1]
Wait, I said… enemies, so YES you can give to the enemies bonus.
To set the level of enemies is just the following tag:
<level: enemy_level>















